Increased Attack Speed (IAS) is a coefficient in Diablo II that increases the speed of any melee attack and the Assassin's Martial Arts and Traps abilities. Most Increased Attack Speed caps off around 120-130%. Cast Rate is not affected. Attack speed mechanics are closely related to frames; the better the increased attack speed, the fewer frames are required to perform an attack. Attack Speed calculator Hi new to path of diablo enjoying every second of it, I want to make a sin build but I don't know the breakpoints for the new kick and zeal on chaos runeword(WW pops up on reg d2 atk speed calculator).
Necromancer Pet Calculator
- Fire Resist: Cold Resist: Lightning Resist: Poison Resist: Magic Resist: Damage Reduction: + Attack Speed: Faster Cast Rate: Faster Block Rate.
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D2 Attack Speed Calc Ab
Normal | Nightmare | Hell | Character Level |
Bonus from Items | Bonus to all Skills | Total Level |
Raise Skeleton | ||
Skeleton Mastery | ||
Raise Skeletal Mage | ||
Summon Resist | ||
Clay Golem | ||
Blood Golem | ||
Iron Golem | ||
Fire Golem | ||
Golem Mastery |
Base Stats
Skeleton | Skeletal Mage (Fire) | Skeletal Mage (Cold) | Skeletal Mage (Lightning) | Skeletal Mage (Poison) | |
Hit Points | |||||
Attack Rating | |||||
Damage (average) | - | - | - | - | - |
Attack Frames | |||||
Hit Recovery | |||||
Resistance | |||||
Number of Pets | |||||
Regeneration per second | |||||
Average DPS 2,3 | |||||
Notes |
Clay Golem | Blood Golem | Iron Golem 6 | Fire Golem 5 | |
Hit Points | ||||
Attack Rating | ||||
Damage (average) | - | - | - | - |
Attack Frames | ||||
Hit Recovery | ||||
Resistance 1 | ||||
Number of Pets | ||||
Regeneration per second | ||||
Average DPS 2,3 | ||||
Notes |
External Influences
Total Skill Level | Effect |
Oak Sage | |
Heart of the Wolverine | |
Battle Orders | |
Might Aura | |
Concentration Aura | |
Fanaticism Aura | |
Blessed Aim Aura | |
Enchant 4 |
Total Stats
Skeleton | Skeletal Mage (Fire) | Skeletal Mage (Cold) | Skeletal Mage (Lightning) | Skeletal Mage (Poison) | |
Hit Points | |||||
Attack Rating | |||||
Damage (average) | - | - | - | - | - |
Attack Frames | |||||
Hit Recovery | |||||
Resistance | |||||
Number of Pets | |||||
Regeneration per second | |||||
Average DPS 2,3 | |||||
Notes |
Clay Golem | Blood Golem | Iron Golem 6 | Fire Golem 5 | |
Hit Points | ||||
Attack Rating | ||||
Damage (average) | - | - | - | - |
Attack Frames | ||||
Hit Recovery | ||||
Resistance 1 | ||||
Number of Pets | ||||
Regeneration per second | ||||
Average DPS 2,3 | ||||
Notes |
Notes:
1: The resistances are in the order: fire / cold / lightning / poison.
2: This is the average damage per second for all pets under the assumption that all attacks hit. The AR of the pets and the DR of the enemy will influence the correct DPS.
3: All pets wait 15 frames between each attack. This delay is included in the calculations of the damage per second (DPS).
4: The fire damage of Enchant is not calculated as this would need extensive knowledge about the skills and equipment of the character that casts it (synergies, mastery, rainbow facets,...).
If you want to include the damage from Enchant to the DPS, add (average Enchant-damage)*25/(attack-frames+15)*(number of pets) to the result.
5: The damage field for the Fire Golem lists both the inherent fire damage of the golem as well as the damage from the Holy Fire aura. The damage per second includes both the fire and the physical damage.
6: The Iron Golem uses a lot of the properies of the item he was made out of. Sadly, the inclusion of all these properties is beyond the scope of this calculator.
Thanks to:
D2 Attack Speed Calc Osrs
Balkoth and Eradan for the information about the AR
RTB for the animation data
all testers from the AmazonBasin forums